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#Description: Help to check of the normals direction of the selected objects.
#Usage:
#from rpNormal import *
#winNormCheck()
#Any questions you can ask me on kenio3d@gmail.com
import maya.cmds as cmds
def checkNorm():
global count
global sel
if count == 0:
sel = cmds.ls(sl=True)
else:
pass
if count >= len(sel):
cmds.select(sel)
cmds.FrameSelected()
cmds.isolateSelect('modelPanel4', s=0)
cmds.ToggleFaceNormalDisplay()
cmds.deleteUI('winNormCheck')
cmds.refresh()
else:
cmds.select(sel[count])
cmds.polyNormal(nm=2, ch=False)
cmds.ToggleFaceNormalDisplay()
cmds.SelectIsolate()
cmds.FrameSelected()
count = count+1
print '%s'%count+' of '+'%s'%len(sel)
def reverseDef():
cmds.polyNormal(nm=0, ch=False)
checkNorm()
def winNormCheck():
global count
count = 0
if cmds.window('winNormCheck', ex=True):
cmds.deleteUI('winNormCheck')
else:
winNormCheck = cmds.window('winNormCheck', title='winNormCheck')
cmds.rowLayout( numberOfColumns=3, columnWidth3=(80, 80, 80), adjustableColumn=2, columnAlign=(1, 'right'), columnAttach=[(1, 'both', 0), (2, 'both', 0), (3, 'both', 0)] )
cmds.button(l='Next', command='checkNorm()')
cmds.button(l='Reverse', command='reverseDef()')
cmds.button(l='FaceNormals', command='cmds.ToggleFaceNormalDisplay()')
cmds.showWindow(winNormCheck)
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